Mush, Gravitone, Microbe, Pride and Pugilism
Olivier Albaracin's artwork highlights an emotional connection to three-dimensional objects. His passion for digital structures matured from exposure to software like AutoCAD while studying Building Engineering. As a Computational Arts student, he knows his true passion is rooted in video games. He believes video games are the strongest medium for human-digital interaction. It can be observed, but more importantly, explored. Unlike other art forms, videogames allow the user to communicate with the context. Oliver’s aspiration to forge new bonds and experiences between humans and computers is what his work encapsulates. He wants to further this notion of empathy towards the digital.